Teaching: "Analoge Spil i Undervisningen"


After attending the seminar, we put together this presentation for the rest of the class.

The idea was to start it all off with the most boring kind of teaching - long text, reading up, no intonation or mimics in the face, and with an expectation that the students could recite everything afterward - all this was to clarify the difference between using gamification in the classroom compared to one way communication.

We tried to stimulize as many senses as possible, involve the students as much as possible, and when making the evaluation the students were eager to present their findings for the rest of the class instead of us doing it.

Emil Alexander Holm Thorsen